Executing JavaScript | Node.js v6.7.0 Documentation

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# Executing JavaScript#

    Stability: 2 - Stable

The `vm` module provides APIs for compiling and running code within V8 Virtual Machine contexts. It can be accessed using:

    const vm = require('vm');

JavaScript code can be compiled and run immediately or compiled, saved, and run later.

## Class: vm.Script#

Added in: v0.3.1

Instances of the `vm.Script` class contain precompiled scripts that can be executed in specific sandboxes (or "contexts").

### new vm.Script(code, options)#

Added in: v0.3.1

- `code` <string> The JavaScript code to compile.
- `options`
  - `filename` <string> Specifies the filename used in stack traces produced by this script.
  - `lineOffset` <number> Specifies the line number offset that is displayed in stack traces produced by this script.
  - `columnOffset` <number> Specifies the column number offset that is displayed in stack traces produced by this script.
  - `displayErrors` <boolean> When `true`, if an `Error` error occurs while compiling the `code`, the line of code causing the error is attached to the stack trace.
  - `timeout` <number> Specifies the number of milliseconds to execute `code` before terminating execution. If execution is terminated, an `Error` will be thrown.
  - `cachedData` <Buffer> Provides an optional `Buffer` with V8's code cache data for the supplied source. When supplied, the `cachedDataRejected` value will be set to either `true` or `false` depending on acceptance of the data by V8.
  - `produceCachedData` <boolean> When `true` and no `cachedData` is present, V8 will attempt to produce code cache data for `code`. Upon success, a `Buffer` with V8's code cache data will be produced and stored in the `cachedData` property of the returned `vm.Script` instance. The `cachedDataProduced` value will be set to either `true` or `false` depending on whether code cache data is produced successfully.

Creating a new `vm.Script` object compiles `code` but does not run it. The compiled `vm.Script` can be run later multiple times. It is important to note that the `code` is not bound to any global object; rather, it is bound before each run, just for that run.

### script.runInContext(contextifiedSandbox[, options])#

Added in: v0.3.1

- `contextifiedSandbox` <Object> A contextified object as returned by the `vm.createContext()` method.
- `options` <Object>
  - `filename` <string> Specifies the filename used in stack traces produced by this script.
  - `lineOffset` <number> Specifies the line number offset that is displayed in stack traces produced by this script.
  - `columnOffset` <number> Specifies the column number offset that is displayed in stack traces produced by this script.
  - `displayErrors` <boolean> When `true`, if an `Error` error occurs while compiling the `code`, the line of code causing the error is attached to the stack trace.
  - `timeout` <number> Specifies the number of milliseconds to execute `code` before terminating execution. If execution is terminated, an `Error` will be thrown.
  - `breakOnSigint`: if `true`, the execution will be terminated when `SIGINT` (Ctrl+C) is received. Existing handlers for the event that have been attached via `process.on("SIGINT")` will be disabled during script execution, but will continue to work after that. If execution is terminated, an `Error` will be thrown.

Runs the compiled code contained by the `vm.Script` object within the given `contextifiedSandbox` and returns the result. Running code does not have access to local scope.

The following example compiles code that increments a global variable, sets the value of another global variable, then execute the code multiple times. The globals are contained in the `sandbox` object.

    const util = require('util');
    const vm = require('vm');

    const sandbox = {
      animal: 'cat',
      count: 2
    };

    const script = new vm.Script('count += 1; name = "kitty";');

    const context = new vm.createContext(sandbox);
    for (var i = 0; i < 10; ++i) {
      script.runInContext(context);
    }

    console.log(util.inspect(sandbox));

    // { animal: 'cat', count: 12, name: 'kitty' }

### script.runInNewContext([sandbox][, options])#

Added in: v0.3.1

- `sandbox` <Object> An object that will be contextified. If `undefined`, a new object will be created.
- `options` <Object>
  - `filename` <string> Specifies the filename used in stack traces produced by this script.
  - `lineOffset` <number> Specifies the line number offset that is displayed in stack traces produced by this script.
  - `columnOffset` <number> Specifies the column number offset that is displayed in stack traces produced by this script.
  - `displayErrors` <boolean> When `true`, if an `Error` error occurs while compiling the `code`, the line of code causing the error is attached to the stack trace.
  - `timeout` <number> Specifies the number of milliseconds to execute `code` before terminating execution. If execution is terminated, an `Error` will be thrown.

First contextifies the given `sandbox`, runs the compiled code contained by the `vm.Script` object within the created sandbox, and returns the result. Running code does not have access to local scope.

The following example compiles code that sets a global variable, then executes the code multiple times in different contexts. The globals are set on and contained within each individual `sandbox`.

    const util = require('util');
    const vm = require('vm');

    const script = new vm.Script('globalVar = "set"');

    const sandboxes = [{}, {}, {}];
    sandboxes.forEach((sandbox) => {
      script.runInNewContext(sandbox);
    });

    console.log(util.inspect(sandboxes));

    // [{ globalVar: 'set' }, { globalVar: 'set' }, { globalVar: 'set' }]

### script.runInThisContext([options])#

Added in: v0.3.1

- `options` <Object>
  - `filename` <string> Specifies the filename used in stack traces produced by this script.
  - `lineOffset` <number> Specifies the line number offset that is displayed in stack traces produced by this script.
  - `columnOffset` <number> Specifies the column number offset that is displayed in stack traces produced by this script.
  - `displayErrors` <boolean> When `true`, if an `Error` error occurs while compiling the `code`, the line of code causing the error is attached to the stack trace.
  - `timeout` <number> Specifies the number of milliseconds to execute `code` before terminating execution. If execution is terminated, an `Error` will be thrown.

Runs the compiled code contained by the `vm.Script` within the context of the current `global` object. Running code does not have access to local scope, but does have access to the current `global` object.

The following example compiles code that increments a `global` variable then executes that code multiple times:

    const vm = require('vm');

    global.globalVar = 0;

    const script = new vm.Script('globalVar += 1', { filename: 'myfile.vm' });

    for (var i = 0; i < 1000; ++i) {
      script.runInThisContext();
    }

    console.log(globalVar);

    // 1000

## vm.createContext([sandbox])#

Added in: v0.3.1

- `sandbox` <Object>

If given a `sandbox` object, the `vm.createContext()` method will prepare that sandbox so that it can be used in calls to `vm.runInContext()` or `script.runInContext()`. Inside such scripts, the `sandbox` object will be the global object, retaining all of its existing properties but also having the built-in objects and functions any standard global object has. Outside of scripts run by the vm module, `sandbox` will remain unchanged.

If `sandbox` is omitted (or passed explicitly as `undefined`), a new, empty contextified sandbox object will be returned.

The `vm.createContext()` method is primarily useful for creating a single sandbox that can be used to run multiple scripts. For instance, if emulating a web browser, the method can be used to create a single sandbox representing a window's global object, then run all `<script>` tags together within the context of that sandbox.

## vm.isContext(sandbox)#

Added in: v0.11.7

- `sandbox` <Object>

Returns `true` if the given `sandbox` object has been contextified using `vm.createContext()`.

## vm.runInContext(code, contextifiedSandbox[, options])#

- `code` <string> The JavaScript code to compile and run.
- `contextifiedSandbox` <Object> The contextified object that will be used as the `global` when the `code` is compiled and run.
- `options`
  - `filename` <string> Specifies the filename used in stack traces produced by this script.
  - `lineOffset` <number> Specifies the line number offset that is displayed in stack traces produced by this script.
  - `columnOffset` <number> Specifies the column number offset that is displayed in stack traces produced by this script.
  - `displayErrors` <boolean> When `true`, if an `Error` error occurs while compiling the `code`, the line of code causing the error is attached to the stack trace.
  - `timeout` <number> Specifies the number of milliseconds to execute `code` before terminating execution. If execution is terminated, an `Error` will be thrown.

The `vm.runInContext()` method compiles `code`, runs it within the context of the `contextifiedSandbox`, then returns the result. Running code does not have access to the local scope. The `contextifiedSandbox` object must have been previously contextified using the `vm.createContext()` method.

The following example compiles and executes different scripts using a single contextified object:

    const util = require('util');
    const vm = require('vm');

    const sandbox = { globalVar: 1 };
    vm.createContext(sandbox);

    for (var i = 0; i < 10; ++i) {
      vm.runInContext('globalVar *= 2;', sandbox);
    }
    console.log(util.inspect(sandbox));

    // { globalVar: 1024 }

## vm.runInDebugContext(code)#

Added in: v0.11.14

- `code` <string> The JavaScript code to compile and run.

The `vm.runInDebugContext()` method compiles and executes `code` inside the V8 debug context. The primary use case is to gain access to the V8 `Debug` object:

    const vm = require('vm');
    const Debug = vm.runInDebugContext('Debug');
    console.log(Debug.findScript(process.emit).name);  // 'events.js'
    console.log(Debug.findScript(process.exit).name);  // 'internal/process.js'

Note: The debug context and object are intrinsically tied to V8's debugger implementation and may change (or even be removed) without prior warning.

The `Debug` object can also be made available using the V8-specific `--expose_debug_as=` [command line option][cli.md].

## vm.runInNewContext(code[, sandbox][, options])#

Added in: v0.3.1

- `code` <string> The JavaScript code to compile and run.
- `sandbox` <Object> An object that will be contextified. If `undefined`, a new object will be created.
- `options`
  - `filename` <string> Specifies the filename used in stack traces produced by this script.
  - `lineOffset` <number> Specifies the line number offset that is displayed in stack traces produced by this script.
  - `columnOffset` <number> Specifies the column number offset that is displayed in stack traces produced by this script.
  - `displayErrors` <boolean> When `true`, if an `Error` error occurs while compiling the `code`, the line of code causing the error is attached to the stack trace.
  - `timeout` <number> Specifies the number of milliseconds to execute `code` before terminating execution. If execution is terminated, an `Error` will be thrown.

The `vm.runInNewContext()` first contextifies the given `sandbox` object (or creates a new `sandbox` if passed as `undefined`), compiles the `code`, runs it within the context of the created context, then returns the result. Running code does not have access to the local scope.

The following example compiles and executes code that increments a global variable and sets a new one. These globals are contained in the `sandbox`.

    const util = require('util');
    const vm = require('vm');

    const sandbox = {
      animal: 'cat',
      count: 2
    };

    vm.runInNewContext('count += 1; name = "kitty"', sandbox);
    console.log(util.inspect(sandbox));

    // { animal: 'cat', count: 3, name: 'kitty' }

## vm.runInThisContext(code[, options])#

Added in: v0.3.1

- `code` <string> The JavaScript code to compile and run.
- `options`
  - `filename` <string> Specifies the filename used in stack traces produced by this script.
  - `lineOffset` <number> Specifies the line number offset that is displayed in stack traces produced by this script.
  - `columnOffset` <number> Specifies the column number offset that is displayed in stack traces produced by this script.
  - `displayErrors` <boolean> When `true`, if an `Error` error occurs while compiling the `code`, the line of code causing the error is attached to the stack trace.
  - `timeout` <number> Specifies the number of milliseconds to execute `code` before terminating execution. If execution is terminated, an `Error` will be thrown.

`vm.runInThisContext()` compiles `code`, runs it within the context of the current `global` and returns the result. Running code does not have access to local scope, but does have access to the current `global` object.

The following example illustrates using both `vm.runInThisContext()` and the JavaScript `eval()` function to run the same code:

    const vm = require('vm');
    var localVar = 'initial value';

    const vmResult = vm.runInThisContext('localVar = "vm";');
    console.log('vmResult:', vmResult);
    console.log('localVar:', localVar);

    const evalResult = eval('localVar = "eval";');
    console.log('evalResult:', evalResult);
    console.log('localVar:', localVar);

    // vmResult: 'vm', localVar: 'initial value'
    // evalResult: 'eval', localVar: 'eval'

Because `vm.runInThisContext()` does not have access to the local scope, `localVar` is unchanged. In contrast, `eval()` does have access to the local scope, so the value `localVar` is changed. In this way `vm.runInThisContext()` is much like an indirect `eval()` call, e.g. `(0,eval)('code')`.

## Example: Running an HTTP Server within a VM#

When using either `script.runInThisContext()` or `vm.runInThisContext()`, the code is executed within the current V8 global context. The code passed to this VM context will have its own isolated scope.

In order to run a simple web server using the `http` module the code passed to the context must either call `require('http')` on its own, or have a reference to the `http` module passed to it. For instance:

    'use strict';
    const vm = require('vm');

    let code =
    `(function(require) {

       const http = require('http');

       http.createServer( (request, response) => {
         response.writeHead(200, {'Content-Type': 'text/plain'});
         response.end('Hello World\\n');
       }).listen(8124);

       console.log('Server running at http://127.0.0.1:8124/');
     })`;

     vm.runInThisContext(code)(require);

Note: The `require()` in the above case shares the state with context it is passed from. This may introduce risks when untrusted code is executed, e.g. altering objects from the calling thread's context in unwanted ways.

## What does it mean to "contextify" an object?#

All JavaScript executed within Node.js runs within the scope of a "context". According to the V8 Embedder's Guide:

> In V8, a context is an execution environment that allows separate, unrelated, JavaScript applications to run in a single instance of V8. You must explicitly specify the context in which you want any JavaScript code to be run.

When the method `vm.createContext()` is called, the `sandbox` object that is passed in (or a newly created object if `sandbox` is `undefined`) is associated internally with a new instance of a V8 Context. This V8 Context provides the `code` run using the `vm` modules methods with an isolated global environment within which it can operate. The process of creating the V8 Context and associating it with the `sandbox` object is what this document refers to as "contextifying" the `sandbox`.